Playground
A collection of side projects I built for fun, curiosity, or just because I wanted to see if I could.
BreakoutME
A playful spin on the classic Breakout game. This version uses your webcam to turn your face into the bricks you’re trying to smash.
Built with a custom knob controller on CPX and made with p5.js.
desktop version with keyboard controls, webcam required
Lucid Dream
A reflection on what it felt like to socialize through screens. This game captures a day shaped by virtual hellos, quiet goodbyes, and the odd sense of presence we shared with classmates we never met in person.
Made with Unity.
Co-created with Sichen Liu.
desktop version
Node
A modular toy made from four simple pieces, built for endless, open-ended play. Focusing on soft, circular forms to keep it safe and inviting, Node lets its players invent how the toy comes to life.
Laser-cut from acrylic.